

I should have mentioned this in the OP but I've looked a little bit and the majority of the mods seem to be just adding new perks, and clumps of new spells. I'm not too interested in most of the magic mods I've seen so far. So are there any mods you guys would recommend that overhaul the magic system? I'm not necessarily looking for NEW spells, just a way to rebalance the system. Even summoning meatshields results in NPCs circling around them and catching up to you, and ice magic doesn't slow worth ♥♥♥♥) (I think its hilarious that as a mage, you resort to summoning weapons to fight XD.

For this reason I've never dedicated myself to a mage playthrough because everytime I think it'll be fun, after the early game levels it just gets boring relying on summon dremora, and mass panic. (Constantly resisting urge to list every issue I have with it). I find being a mage as a player is utterly pointless for a (once again) long list of reasons, it is horrifically undertuned and aside from relying on a few OP gimmicks its not very workable, I find. Mods that rebalance the whole magic system. To be honest, the overal list of issues is much much longer, so instead I'm gonna ask about a topic I don't have much experience in. I had another thread complaining about a couple issues I had with ice magic.
